Retargeted Metahuman Player characters feet stick to/slide on ground

This worked! But what would the consequences later on?

you my good sir are a gentleman and a scholar

No foot IK. But you can also do this:

In the Anim Graph in the Animation Blueprint, place the Default Slot AFTER the Control Rig node. That seems to work, but I don’t claim to know why.

I hope that helps!

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That’s the trick! Thank you!

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Thanks! Great solution!

Life Saver, I spent two days trying to figure this out

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