Looking to understand why my character model has weird spider arms instead of matching that of the blue bot you can see in the image, I can see some mapping isn’t done on the lowerarm_correctiveRoot but I can’t seem to find that to add a Chain Mapping to it?
Thanks for your support!
I’m using 5.3.2 and I followed this tutorial but he was using a different animation, I was using Standing to Crouch from Mixamo