Retargeted bones all work except rms which are in spider mode?

Hi UE5 gods,

Looking to understand why my character model has weird spider arms instead of matching that of the blue bot you can see in the image, I can see some mapping isn’t done on the lowerarm_correctiveRoot but I can’t seem to find that to add a Chain Mapping to it?

Hey @judgejames

could you tell

  • Which UE version you use
  • What steps you did for your retargeting

Hey @L1z4rD89

Thanks for your support!
I’m using 5.3.2 and I followed this tutorial but he was using a different animation, I was using Standing to Crouch from Mixamo

Hi, have you done this step that changed A pose to T pose?
image

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Hey @judgejames

You should also have a look at this

yes I have done

I followed this guide and it resulted in significantly better results! than my whatever guide on YouTube I first tried with :slight_smile:

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