Hey Unreal Developers,
Sorry for the long and elaborated title. I have a weird problem, and I can’t seem to figure it out.
Here’s what I did:
- Did a motion capture and applied the animation to UE4 Mannequin skeleton.
- Imported the FBX to UE4 and chose the UE4 Mannequin skeleton.
- When I play/open the UE4 mannequin animation, it looks fine.
- But after I retarget the animation for a different character, it does play the animation, but my retargeted character goes under the floor waist down o.O
Any idea what might be causing this? I am not sure if the issue is on my MotionBuilder file or my retargeting settings.
Let me know if you need to see more details or screenshots, etc.