Greetings!
Those of you who have been here a long time might remember some posts from years back about a mobile game called :
https://forums.unrealengine.com/community/work-in-progress/29098-wip--
There’s a long story behind what happened to the project that I’m not going to get into, but the game lost funding and was cancelled in late 2015 or early 2016, just as we were putting the finishing touches on our first playable demo. Most of the team was let go, a few were shifted to other projects, but we all stayed in touch over the years.
We figured the project was dead and lost to time, but one of the original team members recently got permission to continue development and use the IP and assets. We dug up the original UE4 project (we started prototyping in UE4.1 and were using 4.11 when we got cancelled!) and got it running on 4.25. We’ve moved away from doing a mobile game and are now working toward a PC/Mac game, with consoles as a crazy stretch goal.
Our second Screenshot Saturday & DevLog post just went live: https://.itch.io/–resurrection/devlog/187632/screen-shot-saturday-devlog-october-17-2020
We also did one last week: https://.itch.io/–resurrection/devlog/185534/screen-shot-saturday-devlog-october-10-2020
If you want to know a little more about the project: https://.itch.io/–resurrection/devlog/178830/–resurrection-project
And we’ve started up an itch.io page for the game as well, though haven’t made any builds public yet: https://.itch.io/–resurrection
We’re super excited to be working on this again. We’re happy to answer any questions you might have.