I’m currently stuck with a simple thing that I know I’ll feel dumb once someone gives me a hint or answer to but I am stopping the character’s active movement to simulate a “stunned” state. this allows me to knock the character back a bit, he’s suppose to stay still then resume his movement.
Right now I noticed blueprint has a Stop Active Movement node but not a Resume Active Movement node, or that I can find. I was wondering if you guys can help me out.
( I as well posted this question in the answer hub but I’m not sure what gets more traffic, and not sure if it’s bad show but any answers I get from either, I’ll post on the vice versa platform. )