Results of code analysis made in PVS-Studio

I’ve stumbled upon an interesting article about code analysis of UE 4 made by guys from PVS. I think it’s quite an interesting read and it proves that even such a big project made by pros contains bugs (some of which are very tricky, imho):

As far as I understand, devs are aware of this article and there’s no reason to inform them about it. Just wanted to share with the community :slight_smile:

Actually I was quite surprised to see this one:

Yep we saw this earlier, very cool stuff, we’ll be fixing these ASAP! One of the advantages of giving access to our code, more eyes == less bugs :smiley:

Some good catches in that article :slight_smile: