I’m using several data tables with a various row structs. I have a UActorComponent sub-class that has UPROPERTY UDataTable* member variables for each of the different tables.
One annoyance is that when picking the data table assets for each UPROPERTY, all of the data tables show up in the picker, even then my code requires tables with a specific row structure.
Is there a way to restrict which data tables show up in the picker, so that only data tables with compatible row structs are listed?
As I can’t find any documentation about this, do you have any idea how you would be able to restrict FDataTableRowHandle to tables with certain structs in the same way? (if possible?)
I literally wasted hours before finding this post and understanding that the update to 5.2 was the reason of datatables no longer showing up in the dropdown panel…
I flagged your post to be marked as solution, thank you so much!
but you should be able to swing it with this plugin:
… well, i’m definitely going to give it a look. Using datatables for all sorts of stuff, and it’d be nice to have this work. I’m kind of curious if I can use it and submit the altered metadata without having to have everyone else install the plugin… because I don’t think I’m going to be able to convince corporate that we should all be using a plugin from someone called “DoubleDeez”
Also, great to see you here! Xitter has turned into a cesspool.