In your case You’d want to freeze Z axis, so set Z component of PlaneConstraintNormal property to 1, and set the Z component of PlaneConstraintOrigin to the Z in mind.
P.S. Where is the game? I gave up after a while, they talk too much, lol.
In your case You’d want to freeze Z axis, so set Z component of PlaneConstraintNormal property to 1, and set the Z component of PlaneConstraintOrigin to the Z in mind.
P.S. Where is the game? I gave up after a while, they talk too much, lol.