I have a quick system where when on an overlapped box in the world, the player’s screen will lose all color. I want to have a way where by interacting with an object, it will reverse the screen affects. How can I do that?
(^Screen change effect^)
(^The Screen change code^)
(^Code for object I want to change the screen back^)
I would like if the object I interact with would reverse the screen effects. They aren’t connected in any way, and I would like to know how to do so.
Sorry :), you are presumably using a post process to control the scene color, I don’t see that in your code?
When they interact with the box, you can write the same code, but in reverse.