Thank for the reply and vote!
I may resort to telling them to turn OFF auto-sort inventory. Sorting inventory is what causes the problem, people play 1v1 or 2v2 maps differently than BR. AR’s don’t get used a lot and get replaced with a Utility or Consumable item. And if you have two consumable items configured and you place a grapple in one and a health item in another they may flip flop, and when you go to use your grapple in slot 4 and it flopped over to slot 5 on the reset between zones it SUCKS. This is the most common issue cause grapples are consumables not utility items. I play the game on stream with people and they ALWAYS complain about it. Turning OFF auto sort and turning OFF moving consumables to right seems to work.
So again if a players inventory gets saved a certain way in a save point device it should be restored the same way. And I have talked to many players and people say this issue exists in a lot of maps and they think it’s a creative bug. If the player base thinks its a bug…is it?
I would be more than happy to write a custom system, but we have no access to what is in each slot. We can determine if they have an item, but not where it is. Anyone have any ideas that I am not aware of?