Hi all, my first project with Unreal 5.2 . Lumen light and reflection by Raytracing.
I have about 12 years experience with 3dsmax and rendering with mentalray, vray, corona-render. After 2 years of research and when UE5 was born, I decided to use UE5 for work at the beginning of this year.
This project was designed by the client and underwent more than 10 design revisions. I will add to the share and give my personal opinion how I experienced UE5 as a professional architectural rendering program.
Replace models, materials, light quickly?
Can it be replaced and used daily?
Right now I have about 5 months using UE5 for architecture rendering and not using Corona-render.
Some of the projects I have completed are here.