Hello,
apologies if this is the wrong place / type of question to ask. I started with UE very recently. However, I am running into MANY issues that I can’t explain. The most puzzling that may just relate to the others is:
Every time I restart the editor (which I end up doing too often because of unexplainable issues), my Project appears to be broken. My Blueprints all cannot be opened “Blueprint could nto be loaded because it derives from an invalid class”, even though I obviously didn’t rename / move them etc. My best guess is that UE loses where my Code files are, but even rebuilding / recompiling / refreshing Visual Studio Files, nothing works. I had this twice before, once restarting Visual Studio fixed it as I just restarted the editor, not Visual Studio. The second time I had to delete Binaries / Cache, but when I tried that the third time I ended up breaking the entire project and had to move all my code / assets to a new project. Now I’m here again and I have no idea what is going on.
I’m using UE5.5.4 since 5.6 all my compiles were failing (I think because I tried enabling a Visual Studio extension (tbf I was prompted to do so, regardless)), just in case that matters.
I hope someone can help me out here, my online research wasn’t very successful.
Best regards