Ressources to better understand Blueprint & object communication

Just want to note that the second vid shows the use of Get Player Character which requires an index. This will not work for multiplayer projects.

The Index for player 2 on the server is 1. Player 3 would be 2 etc. Same applies to Get player Controller… All the Gt nodes that have an index input.

:+1:


Here’s the multiplayer approach given it’s for an attached actor such as a weapon.

BP Interface

Character Class Interface Function

Weapon class Macro

Weapon Class Usage

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