Hey, I’m looking for some help with setting player spawns after destroying them. I’ve followed https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/RespawnPlayer/Blueprints/index.html#respawningtheplayer_singleplayer_ Tutorial and it works fine apart from one section. When the player dies it spawns me under the map, what exactly have i missed to set their spawn to PlayerStart?