Respawn question

Hey, I’m looking for some help with setting player spawns after destroying them. I’ve followed Tutorial and it works fine apart from one section. When the player dies it spawns me under the map, what exactly have i missed to set their spawn to PlayerStart?


Ah sorry, sorted it out myself :slight_smile:

Well, it’s a work around. Basically what is happening is your Gamemode blueprint isn’t setting in the default spawn points world location, so instead it just puts you at 0,0,0

I also think you missed a step because you shouldn’t have a copy of your Event begin play