I got this blueprint for fallin plattforms, but how can i “resett” them to their original positions after a delay of 10 seconds?
delay 10, setSimulatePhysics false, setPosition to defaultPosition.
you can store the default position before letting it fall.
It worked, but i cant seem to find SetPosition, found SetLocation but that node dont got the “defautlPosition” option.
I am using one Blueprint to place this actor around, so i save time later, so many actors are sharing this blueprint, so i dont know if that complicates matters way too much
DefaultLocation can be a vector variable you make in your blueprint, and you can use get location on the fallingBlock, and use that to set the DefaultLocation vector. then when you want to reset the block, you can use DefaultLocation to set location on the fallingBlock.
