Hello. I have setup a respawn system(images below). Now the mystery for me is when i try to possess an actor to controller the game crashes giving me an error below which makes no sense to me(i have no loops in animBP but it tells me infintie loop detected). But when i dont use the old controller and let the gamemode just create a new one for that actor everything just works fine.
The system works like this:
- when hp < 0 in characterBP i request gamemode to respawn me.
- Then gamemode unpossesses the dead pawn from the controller.
- In characterBP when unpossessed event happens i tell gamemode now you can respawn me.
- Then in gamemode i spawn a new actor and try to possess it to the pawn.
Image1: Working GameModeBP which successfully spawns new actor and new controller.
Image2: Crashing GameModeBP which crashes when i possess a new actor to old controller.
Image3: CharacterBP to explain my respawn mechanism.
Image4: Error i get.



