I have implement a resource patch plugin, it is used to generate changed resources paks base on last version easily, without modify engine code, just cook your project, don’t need to package project, then run a .bat file to generate patched paks.
Easily, download patched paks by the http module, you can see your changed things immediately in developing (I support a simple hot update module). Code your rules, it’s very convenient to do hot update in game .
Feature video: Making Patch Paks in Unreal Engine 4 - YouTube
- Update to support 4.23
- Automatic create AllFileList.txt file when generate released info .
- Change default http server in demo project to ‘127.0.0.1:8000’
- Update to support 4.24