Resource overlay

Hello,

i want to make a resource screen or overlay on the terrain.
And i want to get the amount of “Resources” based on the Overlay color intensity.
Like in Cities Skylines, but i have no idea how to archive it.
Any Ideas ?

image

Thank you guys!

Consider using a color intensity map overlay on the terrain, where different intensities represent varying resource levels. Use image processing techniques to analyze the color intensity and determine resource amounts. Look into sigma ff libraries like OpenCV or Unity's Texture2D.GetPixel for color analysis. Experiment with different color mappings to correlate intensities with resource values, similar to Cities Skylines.

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