Resonance Audio effects do not work in game packaged for Windows

I have a project with room effects and Ambisonics sound files played with Resonance Audio. It works well when I play it in the editor, but when I package it for Windows no Resonance Audio effects work. The binaural synthesis does not work, instead the sources are just panned left/right. No room effects are added. The Ambisonics sound files are played, but the sound field is not rotated depending on the player orientation. I don’t get any error messages, the game runs properly, all sounds are played, but without any Resonance Audio effects. Any suggestions about what’s wrong?