Tags are a way of discovering your creative props in your Verse code.
You tag each prop you want to be able to discover.
In my example above I define a tag with this.
Tag_Box := class(tag){}
After compiling the Verse file, a tag called ‘Tag_Box’ is created.
You can tag props with the tag.
Here’s an example where I’m tagging a green box I want to use in Verse code. You add a ‘VerseTagMarkup’ and select the tag (one or more tags - in this case I’m using a tag called Tag_Boxes_Green_HP1).
Then a query in Verse will return the set of props that were tagged.
That’s this part in my code above (this searches for the Tag_Box tag).
aBoxes := GetCreativeObjectsWithTag(Tag_Box{})
