Been trying this last week to get get this simple function to work but I must be missing something obvious.
Making a small topdown rpg, but having issues with projectile and combat.
I use the standard left mouse click/hold to move and have a projectile fireball on right mouse button.
As for now I have to steer my character towards the enemy before shooting. But there must be a way to have face enemy, and fire all in that one right click?
I’ve tried making a blueprint to always face the mouse pointer, but I would prefere to auto face pointer and fire instead of the character always following the mouse pointer.
Any suggestions would be much appreciated.