Ok, so I have an odd issue. When I choose any form of play mode to test my project, my character is placed at 0,0,0 instead of my player start. At the moment, all I have is a bare terrain, no props. I’ve checked that the player is set to spawn at the player start, that there’s no collision or BadSize issues, or that there is a duplicate player start. My gamemode is set to the correct BP, which derives from a c++ class.
I’ve tried everything I can think of, and I can’t see why it’s not spawning me at player start.