[Resolved]Player not spawning at player start

Ok, so I have an odd issue. When I choose any form of play mode to test my project, my character is placed at 0,0,0 instead of my player start. At the moment, all I have is a bare terrain, no props. I’ve checked that the player is set to spawn at the player start, that there’s no collision or BadSize issues, or that there is a duplicate player start. My gamemode is set to the correct BP, which derives from a c++ class.

I’ve tried everything I can think of, and I can’t see why it’s not spawning me at player start.

So, I’m still not sure what the root issue was, but after scrubbing all but the uproject file, content directory, and source directory for my project, rebuilding the VS project files, and setting my project settings again, things work fine.