I have downloaded elevation map that is made of 52 GeoTiff files. The map that I have downloaded is about 800km X 600km but I want to resize it to a 20Km X 15km area and keep the height intact. I also want to convert it to world partition.
Every tutorial that I could find, explains how to bring a single GeoTiff into Unreal and as a single map and are mostly made for UE4 that didn’t have support for world partition.
I tried a few paid plugin but didn’t produce the desired outcome. Either they add their own objects and layers into project and add original GeoTiff too, or creates a single landscape which then importing the second GeoTiff replaces the first one.
I even tried Cesium, either I don’t know how to use it or it also adds objects into project and can’t resize the landscape to the size I need.
Can someone point me to any helpful document or tutorial that shows
1- Details on how world partition works with landscape image
2- bring multiple GeoTiff into Unreal as chunks to create a single landscape.
3- Resize the landscape to the size I like
Hello BSarmady, let me help you. I found some information in the community discussions that may help you.
World Partition
Import Geotiff as Landscape
“Resize the landscape to the size I like”
you can change the section size and sections per component as well, as shown in the attached images.
If you select “Add” in the landscape/Manage tab you can also manually add components on to your landscape. Or select delete to delete ones you do not want.
If you’re still facing challenges or have new questions, feel free to share.