Hey everyone, not sure if this is doable or not, but here goes.
So I have a custom button I created - the button has a mouse-over effect which re-sizes it larger. I’m doing this via animations with a simple transform track. If I put the button in a vertical box, it works perfectly.
However, when I put it in a scrollbox, the button resizes but it seems Unreal can’t or won’t render anything outside of the scrollbox bounds, so it gets cut off. Is there a way to get it to display properly, or is this a limitation of the scrollbox? If so, can anyone point me in the direction of a means to do this with as little actual programming as possible? Would I just need to make my own sort of custom scrollbox?