I’ve made an item inspector in my game by moving pickup able items and the camera outside the level. The items i want the player to inspect are all different sizes. so i’m hoping there is a way to resize an actor to fill a certain portion of the screen so that i can leave the camera and lighting where it is but have a consistent size of viewed items. I’m already at the point where i can switch the items out, I just need to be able to resize the current item.
Is there a way to scale actors to take up a certain screen space? I know how to resize the object. I know how to get the screen size. I just don’t know how to get them to work together.