Resize the Object Blueprint

Hi all

How can I change the size of the object within Blueprint

Its a bit of a hack, but if you create a shape (say, cube, sphere, capsule) as your object root, then parent your static mesh under that - you can transform the static mesh without issue.

Thanks for reply
Look at these two photos!
You’ll know what I mean


It looks like you exported your model in the wrong size.
The correct way to fix this would be to export the model again in the right size before importing it again.

Else you can “Set Scale” in your Blueprint.

I’m still into my heart
But that is how

Try this lesson A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums in the end will found “Adding a Scale Control”.