Hi all
I have a project triggering lots MetaSounds using Sound Cues. These MS cues work perfectly - but when I restart the computer they break/mute.
Turning the loop toggle of each MetaSounds WavPlayer off and back on makes each MS cue work perfectly again
Is there a way to switch loop off and back on automatically upon each launch of the game?
I’m really struggling with this one so any help/suggestions are massively appreciated!!
This is how I’ve tried so far…
I’ve then attached that “ClickBeginTrigger” bool as an input in all MetaSounds and connected it to the WavePlayers loop buttons (can’t upload 2 pics as a new user sorry!)