Resetting location and rotation for VR view

Hi,

I’m new to Unreal and blueprints and i’m trying to create a simple demo with a native WMR HP Reverb G2 HMD where i can press a button (R) and it will reset the VR view to a certain absolute position and orientation inside the HMD.

So no matter where the user is looking in the HMD, when pressing [R] it should change the view to a certain position and rotation.

I thought this would be a rather simple task but i haven’t been able to solve it. I have tried with SetWorldLocation, SetRelativeLocation and the VR SetPositionandOrientation.

On a last note, it has to work even with the tracking cameras covered up on the HMD which means it should not care about where it thinks the HMD is at.

Room scale is not needed, only the head rotations.

It’s a bit difficult to explain with words :slight_smile:

I think i solved it: