Resetting a opened chest when player is eliminated

I am trying to make a game mode where when a player opens a chest with a custom loot pool in it, after that player is eliminated the chest resets, I’d also like it to work with multiple chest for multiple players, thank you if you have any tips! Otherwise thanks for reading my struggle

hEY NAMBAYgames,

May be a few ways to approach, depending on…

How many players are you intending ?

What size map are you going for ?

It’s 8 vs 8 so 16 total, each team has one chest in a medium size arena one chest In one team base, and one chest in another team base. I have individual loot pools for AR’s/Shotguns/SMG’s/Snipers/misc movement— currently it is working with a chest opening and it triggering the loot pool for each individual granter to be given randomly to the players inventory, there’s a timer that resets the chest after 10 seconds, and it works fine for now, however I can’t 100% confirm that it does not already do this because I haven’t been able to text it with more than one person on each team

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Cool, good job.

Yeah, not being able to test multiplayer is a bit of a worry, I publish and hope they work, still not sure if they do though.

I recon your method should work

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