Hey,
I’m currently trying to make a CS-Styled Gamemode. Roundtime, Bombtimer, Planting and defusing is working. Except that the defusing part is slightly bugged. I have made a box collision on the bomb so I can defuse it when I’m in range. To start defusing you need to be in range, like I said, and need to hold “E” for 5 seconds. The seconds are set by a “Defusetime” float which gets subtracted by a “InputTime” float. InpuTime is made by simply using Get Input Time Down. Works perfect that way EXCEPT that I can start hold E and run into the Box Collision because it will use the time I press the button nomatter what. I tried many things like a Branch with is overlapping and putting everything into functions which only load when I’m overlapping but nothing seem to work.
Any ideas?