Reset camera orientation in the editor

Did you perhaps use Alt+MouseButtons? Sometimes the “Maya Controls” leaves the camera upside down, then when you use the unreal controls you’re upside down. Just use the Alt+Mouse again to bring yourself back to the proper orientation.

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I don’t know which combination of keys I’ve pressed but now the camera orientatio in the editor is completely wrong. How can I reset it? I can’t find anything.

It worked, i had a point light locked to the camera, if i lock it again the orientation changes back.

Don’t know what you meant by “Alt+MouseButtons”, but I fixed it by right clicking on any object and click “Snap View to Object”.

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