Reset animation after montage


I have a blackboard that runs an montage, but returns to the cross statue pose after the montage is run.

I have asked in Forum, but hoping for more luck here: link text

I know that I can use these nodes

Get Mesh / Play Animation - This starts it

Get Mesh / Set Animation Mode - resets it

I can not find these in a BTT to activate.

Do I need to run a bool then reference it back to the character, get that bool and run animation, for both start and stop, or can this be done in a BTT.