I´m currently learning Unreal 4 and I´ve run into a problem with a certain content pack. Every asset seems to be oversized while a value of 0.85 in relation to the original value seems appropriate.
Since I would prefer it not to rescale every single static mesh once I place it I was wondering if there is a simple way to rescale them inside of Unreal 4.
If there isn´t I would have to edit every asset in 3ds/blender, so I´m currently searching for a faster way.
Regards, and thanks for every reply, Lumnuon.