Hi,
你好,第二次应该不会走到check(ComponentsThatNeedEndOfFrameUpdate.IsValidIndex(ArrayIndex));,因为第二次CurrentState 不等于 EComponentMarkedForEndOfFrameUpdateState::Marked而是EComponentMarkedForEndOfFrameUpdateState::MarkedForGameThread
Hi,
你好,第二次应该不会走到check(ComponentsThatNeedEndOfFrameUpdate.IsValidIndex(ArrayIndex));,因为第二次CurrentState 不等于 EComponentMarkedForEndOfFrameUpdateState::Marked而是EComponentMarkedForEndOfFrameUpdateState::MarkedForGameThread