Required Texture Resolution Crashes Editor

You do not have any debugging symbols
required to display the callstack for
this crash.

Any idea how to debug this issue?

I have 16GB Ram, AMD R7 3.5GHz, ~40GB HD space.

Please start the Launcher and go into the “Library Tab”. Here, for your installed Engine version, use the drop down to select “Options”.

Here, you find the option “Editor Symbols for debugging”

312130-debug1.png

Thank you for this. I was really looking for a reason. I’ll find it myself. :slight_smile:

Now I need to figure out how this compiles (Debug, Shipping, Production).