Hi, I have been trying for a while now to export my Rig+Mesh for import into UE4 without success. I keep getting Multiple Roots Error spat in my face. I have gone through my CAT rig to see if there are any out of place/unwanted IKs but I cannot see the issue. In fact If I import the rig only into UE4 it imports fine along with the animation. However if I import the Skinned mesh only, I get the error. I have triple checked my export settings to make sure that isn’t the issue but to no avail. Help with this would be greatly appreciated as time is of the essence.
BUMP, any help would be appreciated