Hi Epic,
First i wanted to thank you for a great engine to develop on. I’m a super happy fan.
Concerning UGameInstance::StartGameInstance(), this controls how we handle opening levels on startup. I’d like to override this class but still use some of the underlying code for deciding in my game of where to travel. However, I’m not able to have access or link to UGameMapsSettings to grab the default loaded settings.
I currently use a custom engine build to do what I need, but I thought I would ask for this request in parallel =)
Thanks!