RequestAsyncLoad called with empty or null assets error

Does anybody know why my soft-class references return null here?

I’ve made a map that holds soft-class references to user widgets:

when the async load node fires, it thinks that the classes are null:
image

and returns an error:
image

Execution does not go beyond the Async Load Class asset node.

I must be missing something here?

Disregard. The issue was that my name input hadn’t been set up correctly, therefore I was searching for keys that weren’t in the map. Simple mistake.

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