It would be nice if we could blur a texture directly in the texture editor. I have a situation where I created a cubemap for fake reflections on glass and especially the emissive parts of the environment are too sharp. Also the ability to export the cubemap as a hdr. file for further adjustments in PS would be useful.
Hi Christian,
Thank you for your feedback. I have investigated this issue on a more current build and can confirm that the ability to export .hdr files will be implemented in a future release. I have entered a feature request for blur to be an adjustable property in the texture editor. If there is anything else that you would like in the editor, please let us know.
Thank you,
Alexander