I’m looking for someone who’s knowledgeable about sockets: how to add, manipulate, and utilize them. I’ve found very limited information about them.
Specifically, I’m trying to figure out how to add passenger seats to a raft. I’d also like to know if it’s possible (and, if it is, how) to “snap” a static mesh (something with regular snap points) to a skeletal mesh (something that does not have regular snap points). Is this done with sockets, BP graphing, or both?
Thanks to anyone who answers.