[Request] Show more love to Ballistic modders

I know ballistic is still experimental, it does not attract many players and there is not much money to be made for epic from this, but I would really love to see more ballistic maps :). I made a list of features that we would need in order to create proper experiences.

Since the ability to restart round with no wait time is not possible we need to be able to:

Clear rift point volume. Since its implementation there is no function to cancel the rift device that is planted. Right now if there is no player that can defuse the device everybody have to wait until it explodes. There should be a cancel device function.

Clear deployables: Proxy mines / Incendiary flames / Smokes / The wall etc (maybe same with the rift device). The mutator zone can clear dropped items but not deployables. It should have an option for deployables as well.

The character has a Respawn() helper function, very useful, it would be nice to have a RespawnEvent listener too.

Spectators:

The spectator hud should be somehow editable, like other hud elements in hud controller. And maybe have the “next player” “previous player” helper functions in verse so we can make our own spectator hud.

Changing camera perspective. This can be a cool feature to allow spectators to change from first person to third person. Right now because the player is not active it can’t trigger camera devices from what I’ve tested.

HUD:

Player character icon. Implement the has_icon interface for the player fort character. This would allow us to show the character icons in scoreboards and other custom places.

Bone Hit Detection. Being able to show what body part has been hit and for how much damage would be amazing. Not sure if the scene graph skeletal mesh component or damageable interface need to be implemented first but it would be really cool if damage_args can output the bone/body part hit.

I know itemization feature is coming soon so that can help a lot for ballistic mode. Really excited to see what cool new things we can do with the new system.

This are quite a few things but I’m sure there are more that can help ballistic modes, please feel free to share what else can be done to improve ballistic.