Here is a quick example i made. Its not perfect but i hope it should give you an idea on how to proceed. It uses a PhysicsThruster to push the object forward. No side or backward movements though.
oh my god thank you, with the Physic Thruster idea i managed to change my whole movement system… now its more fluently (i think i will post it here once i am finnished)
I have a PID-controller (blueprint) on the way. That should be helpful when you start doing AI.
Physics driven flying doesn’t work well with AI. A PID is what would be used to make an autopilot in rl, any ways. Or at least it was back in the days…