[REQUEST] SceneTexture node texture sampler type

In addition to pretty large amount of post processing material inconveniences another problem hit me today. SceneTexture node does not have the ability to select texture sampler type and right now it appears to be NearestNeighbor. Bad for me I needed Linear. Can we have the dropdown in the node specifying sampler type please?

p.s. Basically I use PostProcessing texture sampling inside the custom node, so if there is any hardcoded linear sampler, I’d like to use it…