The ‘RInterp To’ and ‘RInterp To Constant’ nodes are great for dealing with smoothed out and constant turn rates as they’re alot quicker to set up than Timelines when 1 or both of the input Rotators are changing frequently.
It’s a shame that there aren’t equivilant nodes for floats, Vectors and 2D vectors. Whilst it’s possible to mimic the behaviour in custom Macros, would you consider creating these Nodes?