Currently, when Guards are eliminated, they just despawn from the world without the “Eliminated ” pop-up that appears for Players and Guards in BR. This functionality is present in UEFN’s NPC Spawner, but still missing from the Guard Spawner.
I would like to point out that the Elimination message only appears with the NPC spawner if the NPC type is set to Participant. This does NOT work with the Guard type.
The Knocked message CAN work with guards BUT only if they can be in the DBNO state. Since this is only possible from within an NPC Definition, Only the NPC spawner works for this. The Guard spawner does NOT.
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