http://en.wikipedia.org/wiki/Perspective_control
Perspective correction is de rigueur for architectural rendering and is a common feature in dcc apps:
Vray Docs (Horiz/Vert Shift/Offset)
Max Docs
Being able to set the perspective would allow for better arch-viz quality and is a major issue with using UDK/Rocket for arch-viz rendering.
–Thanks!
Hey Thomas,
I submitted this for the team to consider. Thank you.
Best Regards,
Ryan
bzxo
(bzxo)
July 11, 2015, 10:08am
3
Hi Ryan,
any news on this?
I made a render for my architecture firm and the first thing that bothered them was that the vertical lines where not straight. A 2-point perspective camera/way to view your model would greatly help architecture visualisation projects.
Elggetto
(Elggetto)
February 20, 2018, 9:08pm
7
Hello any news? Is there a ticket?
geverk
(geverk)
January 17, 2019, 2:17am
8
HI, wondering for any update on this request. its a really fundamental function for archviz projects. hopping to hear news about it
LRA2016
(LRA2016)
May 28, 2019, 6:35pm
9
Twinmotion has this functionality - would be great to see it added to Unreal!