[Request] NavLinkProxy, expose variables and events to blueprint

Please expose the variables and events on the NavLinkProxy actor.

So that you can do actions on the event graph when an actor reaches the link, know which link it’s at, and have the location of the other link available.

Thanks

Hi mikepurvis,

Thank you for your feedback, we will take this into consideration.

+1 for this. I am working on NavMesh system right now and this will really help me.

My current feature really requires this. I need to use some tricky ways to get that values from smart link without touching engine source. I would like to have access to start/end points. Also we have very useful event, ReceiveSmartLinkReached but It is not easy to check which end of link is reached. I think many people will find events like ReceiveSmartLinkLeftReached and ReceiveSmartLinkRightReached useful.