[Request] Material Graph Editor - Reroute Nodes & Colouring

I mentioned reroute nodes in passing to Michael on Twitter, but I thought I’d officially ask about a couple of features I’ve been thinking about for a while!

  • Nodes with automatic colouring to determine what kind of input and output they are. It would give more feedback to the user at first glance, and help to avoid float mismatch errors too. Here’s my terribly 'shopped example with awful colours:

  • Reroute nodes! To help with monsters like this:

The power level of this request is OVER 9000!


Hi everyone,

Thank you for your request. This has already been logged as feature request UE-6882.

R G B colors should be avoided as they already in use