In the elimination manager you can only select “NPC customization” in general, which means that it then affects all NPC’s…
Please make the unique (sequencer) identifier of the NPCs usable for the Elimination Manager so that you can target individual NPCs.
Thank you
AtAshTag
(At AshTag)
May 17, 2025, 12:50pm
2
That would be a good idea but unsure how that would work on 1.0 if they have separate devices ect
I think in this case the intention is to keep track of the spawned npc and check when an elimination occurs if its x npc This would be through verse
Adding a Class Slot to NPC’s, since we have 255 classes to use, might be a good way.
1 Like
team and class assignments unfortunately only work for players in the elimination manager (or am I wrong? ), otherwise that would of course be a possibility
Your correct
I think it would be a good way to implement it, piggy back off the existing player team and class filter system