Request: I'd like to use Photo Capture Mode for Custom Lobby Backgrounds in UEFN Sessions

Hey Epic,

As mentioned in the subject line, could you make the Photo Capture Mode for Custom Lobby Backgrounds available in sessions started from UEFN?

Currently, this mode can only be used in islands created in Fortnite Creative mode, which seems unreasonable since it isn’t available for islands created in UEFN. I would appreciate your consideration of this matter.

Thank you!

hi @YuyaShiotani ,

Looking at the documentation

The image is captured and added to your FortniteGame app data directory in the Documents > Windows Explorer folders. The AppData folder is hidden on Windows

The workaround could be re-importing the data from the AppData folder into UEFN.

The other workaround may be to import the project from FN Creative with Custom Lobby Background Image into UEFN, and then take the Lobby picture and import it to the current Project.

In the past, Experience shows when specifically UEFN is not doing something. For example, the Melee Designer stated that this would NOT be implemented in UEFN, but we can only wait.
UEFN is still in BETA so maybe they will implement

@YuyaShiotani Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.

Thank you for your advice, Jimbohalo10 :slight_smile:

Yes, as you mentioned, I believe it’s stated in the documentation that the Photo Capture mode is not available in UEFN.

To prepare custom lobby images for UEFN or sessions launched from UEFN, we would need a feature that allows us to overlay the watermark displayed on the screen during Photo Capture mode using something like PostProcess. However, this method is not very convenient, and it would be better if we could use existing features in new projects created in UEFN.

I couldn’t find any requests regarding Photo Capture mode on the Forum, and it’s also not listed on the Public Roadmap, which is why I decided to submit this request.

As you said, it would be great if this is supported in the future…